3ds Max Basics for Modeling Video Game Assets, Vol. 2
Notes, Corrections & Updates
Please refer to this page for known errors or notes found in the test book.
If you find an error, please let us know so a correction can be made. NOTE: In some chapters, the publisher removed some of the images and the accompanying "Save" notations. As a result, some "Save" numbers are missing (skips a "Save"). The missing original save files are still in the companion file folders. |
ISBN-13: 978-1138345065
ISBN-10: 1138345067 CRC Press Updated 3/15/21 |
Chapter 1
3ds Max 2021 and newer users: Missing Material Editor:
See Material Editor Note within to access Standard Materials. Also, for 2021 and newer Uses: Update to Exporting Materials in FBX |
Chapter 2
Two notes posted (both relate to 3ds Max 2022)
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Chapter 3
No notes posted.
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Chapter 4
No notes posted.
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Chapter 5
No notes posted.
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Chapter 6
Important correction posted for page 322 / Image 6.34 concerning the Motion Layer
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Chapter 7
No notes posted.
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Chapter 8
No notes posted.
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Chapter 9
No notes posted.
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Chapter 10
No notes posted.
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