Digital Art
Working with 3d modeling since 1993, designing and developing digital presentations, sculptural works and characters for animation and video fx. Primarily working in 3ds Max and Mudbox for 3d and the Adobe Creative Suite for texturing, video and still work. Works include award winning broadcast video for RI PBS and video game environment, character and game assets. The artist is an Associate Professor teaching at New England Institute of Technology in RI< teaching 3d Modeling, video game development and animation.